Difference between revisions of "Creep"

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== List of Creeps ==  
 
== List of Creeps ==  
  
{| class="wikitable sortable"
+
{{#cargo_query:
|-
+
tables=Creeps=Cr,Cards=C,Sets=S
!Creep Name
+
|join on=Cr.ID=C.ID,C.SetID=S.ID
!class="unsortable"|Source
+
|fields=C.Name, C.CardIcon, C.Color,C.Rarity,S.Name=SetName, C.TokenOf, CONCAT('', '')=TokenOfImagePlaceholder,  Cr.ManaCost, Cr.Attack, Cr.Armor, Cr.Health, C.TextFormatted=Text
!Color
+
|order by=C.SetID, C.Color, C.Name
!Mana Cost
+
|intro={{{!}} class="wikitable sortable" style="width:98%
!Attack
+
! colspan="2"{{!}}Card
!Armor
+
! Color
!Health
+
! Rarity
!class="unsortable"|Effects
+
! Set
|-
+
! Summoned By
|[[Melee Creep]]
+
! Mana Cost
|Gained Passively
+
! Attack
|Neutral
+
! Armor
|3
+
! Health
|2
+
! Text
|0
+
|format=template
|4
+
|template=CargoCardCreepDisplay
|
+
|outro={{!}}}
|-
+
}}
|{{C|Hound of War}}
+
 
|{{S|Prey on the Weak}}
 
|{{Black}}
 
|3
 
|2
 
|0
 
|1
 
|
 
|-
 
|{{C|Zombie}}
 
|{{I|Book of the Dead}}
 
|{{Black}}
 
|
 
|2
 
|0
 
|2
 
|
 
|-
 
|Assassin’s Shadow
 
|{{C|Assassin’s Shadow}}
 
|{{Black}}
 
|7
 
|15
 
|0
 
|5
 
|Siege 5. Assassin's Shadow has -2 {{Attack}} for each ally.
 
|-
 
|Disciple of Nevermore
 
|{{C|Disciple of Nevermore}}
 
|{{Black}}
 
|3
 
|4
 
| -2
 
|4
 
|Other allies have +2 {{Attack}} and -2 {{Armor}}
 
|-
 
|Oglodi Catapult
 
|{{C|Oglodi Catapult}}
 
|{{Black}}
 
|2
 
|0
 
|0
 
|4
 
|Deal 2 [[Piercing Damage]] to the enemy [[tower]] before the [[action phase]].
 
|-
 
|Oglodi Vandal
 
|{{C|Oglodi Vandal}}
 
|{{Black}}
 
|4
 
|4
 
|0
 
|4
 
|'''Play effect''': Deal 4 damage to the enemy [[tower]].
 
|-
 
|Ravenhook<ref>[https://www.youtube.com/watch?v=b2sWgzDAf_E&feature=youtu.be&t=1h2m23s Ravenhook Reveal on Gameinformer Podcast]</ref>
 
|{{C|Ravenhook}}
 
|{{Black}}
 
|6
 
|3
 
|0
 
|6
 
|'''Repossess''' - [[Condemn]] a random item equipped by the [[hero]] blocking Ravenhook, get gold equal to the base cost of that item.
 
|-
 
|Ravenous Mass
 
|{{C|Ravenous Mass}}
 
|{{Black}}
 
|4
 
|1
 
|0
 
|1
 
|Active Cooldown 1: Condemn Ravenous Mass's allied neighbors. Modify Ravenous Mass with their Attack and Health.
 
|-
 
|Untested Grunt
 
|{{C|Untested Grunt}}
 
|{{Black}}
 
|2
 
|4
 
|0
 
|2
 
|None
 
|-
 
|Relentless Zombie
 
|{{C|Relentless Zombie}}
 
|{{Blue}}
 
|2
 
|2
 
|0
 
|2
 
|'''Play Effect''': Give Relentless Zombie a [[Death Shield]].
 
|-
 
|Satyr Magician
 
|{{C|Satyr Magician}}
 
|{{Blue}}
 
|5
 
|2
 
|0
 
|5
 
|{{Active|1}}Fully restore your tower's Mana.
 
|-
 
|Troll Soothsayer
 
|{{C|Troll Soothsayer}}
 
|{{Blue}}
 
|6
 
|2
 
|0
 
|8
 
|[[Draw]] an extra card each round.
 
|-
 
|Champion of the Ancient
 
|{{C|Champion of the Ancient}}
 
|{{Green}}
 
|7
 
|2
 
|0
 
|6
 
|'''Play effect''': [[Modify]] Champion of the Ancient with +1 {{Attack}}, +1 {{Health}}, and +1 {{Cleave}} for each enemy.
 
|-
 
|Emissary of the Quorum
 
|{{C|Emissary of the Quorum}}
 
|{{Green}}
 
|8
 
|1
 
|2
 
|10
 
|'''Mysterious Benefactor''' {{Active|1}} - [[Modify]] allies with +2 {{Attack}} and +2 {{Health}}.
 
|-
 
|Prowler Vanguard
 
|{{C|Prowler Vanguard}}
 
|{{Green}}
 
|4
 
|0
 
|0
 
|8
 
|Prowler Vanguard's allied neighbors have +1 {{Armor}}.
 
|-
 
|Rampaging Hellbear
 
|{{C|Rampaging Hellbear}}
 
|{{Green}}
 
|4
 
|2
 
|0
 
|3
 
|[[Modify]] Rampaging Hellbear with ''+4'' {{Attack}} after the [[combat phase]].
 
|-
 
|Rebel Decoy
 
|{{C|Rebel Decoy}}
 
|{{Green}}
 
|3
 
|2
 
|0
 
|3
 
|'''Distract''' {{Active|1}} - Swap Rebel Decoy with another ally.
 
|-
 
|Revtel Convoy
 
|{{C|Revtel Convoy}}
 
|{{Green}}
 
|5
 
|0
 
|0
 
|20
 
|'''Revtel Convoy''' has +X {{Attack}} where X is equal to half your {{gold}}.
 
|-
 
| Roseleaf Druid
 
| {{C|Roseleaf Druid}}
 
| {{Green}}
 
| 4
 
| 2
 
| 0
 
| 6
 
| '''Roseleaf Druid''' (Reactive) - Your [[tower]] has ''+1'' [[Mana]].
 
|-
 
|Roseleaf Rejuvenator
 
| {{C|Roseleaf Rejuvenator}}
 
| {{Green}}
 
| 7
 
| 7
 
| 0
 
| 7
 
| '''Roseleaf Rejuvenator''' (Reactive) - {{Play Effect}} [[Heal]] your [[tower]] ''7''.
 
|-
 
| {{C|Roseleaf Wall}}
 
| {{S|Defensive Bloom}}
 
| {{Green}}
 
| 3
 
| 0
 
| 0
 
| 8
 
|
 
|-
 
|Satyr Duelist
 
|{{C|Satyr Duelist}}
 
|{{Green}}
 
|4
 
|3
 
|0
 
|5
 
|'''Satyr Duelist''' (Reactive) - [[Modify]] Satyr Duelist with +2 {{Attack}} after the [[combat phase]].
 
|-
 
|Savage Wolf
 
|{{C|Savage Wolf}}
 
|{{Green}}
 
|4
 
|3
 
|0
 
|3
 
|'''Savage Wolf''' (Reactive) - [[Modify]] Savage Wolf with +1 {{Attack}} and +2 {{Health}} after the [[combat phase]].
 
|-
 
|Selfish Cleric
 
|{{C|Selfish Cleric}}
 
|{{Green}}
 
|4
 
|4
 
|0
 
|4
 
|Fully heal Selfish Cleric after the [[combat phase]].
 
|-
 
|Smeevil Blacksmith
 
|{{C|Smeevil Blacksmith}}
 
|{{Green}}
 
|4
 
|2
 
|0
 
|2
 
|'''Play effect''': [[Modify]] a random allied [[hero]] with + 1 {{Armor}}.
 
|-
 
|Thunderhide Alpha
 
|{{C|Thunderhide Alpha}}
 
|{{Green}}
 
|9
 
|25
 
|0
 
|25
 
|
 
|-
 
|{{C|Thunderhide Pack}}
 
|{{I|Horn of the Alpha}}
 
|{{Green}}
 
|8
 
|14
 
|0
 
|14
 
|Siege 6
 
|-
 
|Vhoul Martyr
 
|{{C|Vhoul Martyr}}
 
|{{Green}}
 
|2
 
|2
 
|0
 
|2
 
|'''Death Effect''': [[Modify]] allies with +1 {{Attack}} and +1 {{Health}}.
 
|-
 
|Bronze Legionnaire
 
|{{C|Bronze Legionnaire}}
 
|{{Red}}
 
|2
 
|4
 
|2
 
|2
 
|
 
|-
 
|Centaur Hunter
 
|{{C|Centaur Hunter}}
 
|{{Red}}
 
|5
 
|4
 
|0
 
|8
 
|
 
|-
 
|Cursed Satyr
 
|{{C|Cursed Satyr}}
 
|{{Red}}
 
|5
 
|6
 
|0
 
|6
 
|Summon a [[Zombie]] for your opponent after the [[combat phase]].
 
|-
 
|Hellbear Crippler
 
|{{C|Hellbear Crippler}}
 
|{{Red}}
 
|3
 
|3
 
|0
 
|3
 
|When Hellbear Crippler deals battle damage to a unit, [[modify]] that unit with ''-1'' {{Attack}}.
 
|-
 
|Legion Standard Bearer
 
|{{C|Legion Standard Bearer}}
 
|{{Red}}
 
|4
 
|0
 
|0
 
|6
 
|Legion Standard Bearer's allied neighbors have +4 {{Attack}}.
 
|-
 
|Marrowfell Brawler
 
|{{C|Marrowfell Brawler}}
 
|{{Red}}
 
|6
 
|6
 
|0
 
|16
 
|
 
|-
 
|Mercenary Exiles
 
|{{C|Mercenary Exiles}}
 
|{{Red}}
 
|3
 
|2
 
|1
 
|4
 
|'''unknown''' {{Active|2}} - Spend all your {{gold}}. [[Modify]] '''Mercenary Exiles''' with +X {{Attack}} and +X {{Health}} where X is half the {{gold}} spent.
 
|-
 
|Ogre Conscript
 
|{{C|Ogre Conscript}}
 
|{{Red}}
 
|6
 
|7
 
|2
 
|7
 
|
 
|-
 
|Ogre Corpse Tosser
 
|{{C|Ogre Corpse Tosser}}
 
|{{Red}}
 
|6
 
|2
 
|0
 
|10
 
|Deal 2 [[Piercing Damage]] to the enemy [[tower]] after an allied [[Melee Creep]] dies.
 
|-
 
|Rebel Instigator
 
|{{C|Rebel Instigator}}
 
|{{Red}}
 
|4
 
|2
 
|0
 
|3
 
|After the [[combat phase]], if {{C|Rebel Instigator}} dealt battle damage to a [[creep]] this round, summon a '''{{C|Rebel Instigator}}'''.
 
|-
 
|-
 
|Red Mist Pillager
 
|{{C|Red Mist Pillager}}
 
|{{Red}}
 
|5
 
|4
 
|0
 
|2
 
|After the [[combat phase]], if {{C|Red Mist Pillager}} dealt battle damage to a [[tower]] this round, summon a '''{{C|Red Mist Pillager}}'''.
 
|-
 
|Stonehall Elite
 
|{{C|Stonehall Elite}}
 
|{{Red}}
 
|4
 
|4
 
|2
 
|2
 
|[[Modify]] Stonehall Elite with +2 {{Attack}} and +2 {{Health}} after a unit blocking it dies.
 
|-
 
|}
 
  
  
 
[[Category:Creeps]]
 
[[Category:Creeps]]

Revision as of 20:05, 13 January 2019

The content of this article hasn't been released yet. Artifact Red.png
This page might contain: Unconfirmed information, wild speculation, or merely be a placeholder until the content is released.

Summary

Creeps are a type of Card in Artifact.

These cards are similar to Spells in how they work - requiring a hero of the same color on the board to play, and having a mana cost. As it can be seen from the name, these cards are used to summon a specific creep to the chosen board.

Creep cards (Sometimes reffered to as "Creatures") Can be seen as something inbetween a hero and a basic Melee Creep. Unlike basic creeps, they can have armor or different abilities, be that active or passive ones, but unlike heroes, they cannot use any items (Have no item slots) and they don't come back after death. (It is unknown at this point if killing different creeps awards different amounts of gold)

List of Creeps

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