Dota 2

From Artifact Wiki
Jump to: navigation, search
Dota 2
Dota2 logo.png
Developer(s): Valve Corporation
Publisher(s): Valve Corporation
Composer(s): Jason Hayes
Tim Larkin
Engine: Source 2
Platform(s): Microsoft Windows
Release: Windows,
Linux, macOS:
July 18, 2013
Genre: Multiplayer online battle arena

Dota 2 is the game Artifact uses as base for its lore and game design.


Based on the Warcraft III mod "Defense of the Ancients", Dota 2 is a by Valve Corporation developed and published MOBA game.

The development of Dota 2 started after IceFrog (the developer of Defense of the Ancients) got hired by Valve.

In Dota 2, two teams face off against each other with five player-controlled heroes to destroy the enemies ancient.

Dota 2 and Artifact

At the Artifact press conference at 2018-03-08, Gabe Newell emphasized that Artifact wasn't developed to be a Dota 2 card game, but rather that the Dota universe served best as a base to Artifact's lore:

"It's important to understand: The requirement for Artifact was to build the best possible card game. It wasn't to build a Dota 2 card game.

The Dota 2 team didn't say: "Oh, look everybody else, they got card games, we should have one too."
The Artifact team was like: "Let's go build the best card game." and they said: "Out of the available IPs that we have, which one is most appropiate? We could use Half Life, [...] we could create around."

And the answer was that the Dota 2 IP actually had a bunch of characteristics and a bunch of lore and a bunch of community value that made it really attractive to use."

- Gabe Newell, 2018-03-08