Item

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Items are a special type of Artifact cards that are purchased for Gold Icon.png Gold. Gold is acquired by killing heroes or creeps. To learn more about the mechanics of buying items, visit the Shop page.

Items that are bought from the shop by the enemy are distinguished by an orange outline, to make it easier to keep track of the enemy's hand.

Item categories[edit]

Hero Items[edit]

Hero items are a vital part of most decks and strategies, and are the only category of items that can be influenced by the player (by constructing an Item deck)

Those items work by equipping them on a hero of your choice. The item then provides it's passive bonuses to the Hero, and it's active ability might be used as long as the hero isn't dead (the specifics of using active abilities are unknown for now)

New items will override old ones and they will stay on the hero even after death.[1].

Each hero has three item slots:
Weapon
Weapon
Weapon
,
Armor
Armor
Armor
and
Accessory
Accessory
Accessory
[1]

The subcategories of Hero Items determine which slot will be used when equipping a bought item on your hero.

  • Weapons - Weapons generally improve the offensive capabilities of the hero, most of the time by increasing the damage output.Though some weapons provide other bonuses and utility, aswell.
  • Armor - Armor items improve the survivability of your heroes by providing them with additional armor. Some of these items provide additional buffs to your hero, or debuffs to your attackers.
  • Accessories - Accessories improve the survivability of your heroes by raising their health. Most accessories also provide useful active abilities.

Consumables[edit]

Consumable items provide the player with much needed ... in the early game by allowing you to influence the state of the game without having much mana to spend. These items provide a wide range of effects, like healing, drawing additional cards, teleporting and so on. It must be noted that these items, unlike others, are consumed upon use.

Secret shop items[edit]

Items from the secret shop are, mostly, special hero items that are more expensive and powerful than regular ones. Unlike usual hero items, they don't come from your item deck, but from a list of cards that is the same for every player. Therefore, you cannot be certain that an item you drew from the secret shop will be beneficial to your strategy.

Lists of Items[edit]

Note: Shift-click "Category" and then "Cost" to sort by both at the same time!

All items[edit]

Card Color Rarity Subtype Set Gold Cost Text
Traveler's Cloak Traveler's Cloak Basic None Basic Basic Accessory Base Set 3 Equipped hero has +4 Health.


Leather Armor Leather Armor Basic None Basic Basic Armor Base Set 3 Equipped hero has +1 Armor.


Fountain Flask Fountain Flask Basic None Basic Basic Consumable Base Set 4 Fully heal a unit.


Healing Salve Healing Salve Basic None Basic Basic Consumable Base Set 3 Heal a unit 6.


Potion of Knowledge Potion of Knowledge Basic None Basic Basic Consumable Base Set 5 Draw a card.


Town Portal Scroll Town Portal Scroll Basic None Basic Basic Consumable Base Set 3 Return an allied hero to the Fountain.


Short Sword Short Sword Basic None Basic Basic Weapon Base Set 3 Equipped hero has +2 Attack.


Assassin's Veil Assassin's Veil Basic None Uncommon Uncommon Accessory Call to Arms 4 Equipped hero has +4 Health.

Active Cooldown 2: Choose a combat target for equipped hero.


Book of the Dead Book of the Dead Basic None Common Common Accessory Call to Arms 10 Equipped hero has +4 Health. Add a charge to Book of the Dead after an allied Melee Creep dies.

Active Cooldown 2: Summon a Zombie for each charge and remove all charges.


Claszureme Hourglass Claszureme Hourglass Basic None Uncommon Uncommon Accessory Call to Arms 10 Equipped hero has +4 Health. Whenever opponent draws a card, give that card +1 Lock if equipped hero is in any lane.


Cloak of Endless Carnage Cloak of Endless Carnage Basic None Rare Rare Accessory Call to Arms 10 Equipped hero has +8 Health. Draw a card after an allied neighbor of equipped hero dies.


Fur-lined Mantle Fur-lined Mantle Basic None Common Common Accessory Call to Arms 6 Equipped hero has +8 Health.


Hero's Cape Hero's Cape Basic None Uncommon Uncommon Accessory Call to Arms 12 Equipped hero has +16 Health.


Horn of the Alpha Horn of the Alpha Basic None Rare Rare Accessory Call to Arms 25 Equipped hero has +4 Health.

Active Cooldown 2: Summon a Thunderhide Pack.


Phase Boots Phase Boots Basic None Uncommon Uncommon Accessory Call to Arms 5 Equipped hero has +4 Health.

Active Cooldown 2: Swap equipped hero with another ally.


Revtel Signet Ring Revtel Signet Ring Basic None Uncommon Uncommon Accessory Call to Arms 4 Equipped hero has +4 Health and -3 Bounty.


Ring of Tarrasque Ring of Tarrasque Basic None Common Common Accessory Call to Arms 10 Equipped hero has +4 Health and +6 Regeneration.


Ristul Emblem Ristul Emblem Basic None Rare Rare Accessory Call to Arms 4 Equipped hero has +4 Health and -2 Armor. The unit blocking equipped hero has -2 Armor.


Stonehall Cloak Stonehall Cloak Basic None Common Common Accessory Call to Arms 5 Equipped hero has +4 Health. Modify Stonehall Cloak with "Equipped hero has +2 Health" after the combat phase.


Barbed Mail Barbed Mail Basic None Common Common Armor Call to Arms 5 Equipped hero has +1 Armor and +2 Retaliate.


Bracers of Sacrifice Bracers of Sacrifice Basic None Rare Rare Armor Call to Arms 8 Equipped hero has +2 Armor.

Active Cooldown 1: Deal 6 damage to equipped hero's enemy neighbors and condemn equipped hero.


Chainmail Chainmail Basic None Common Common Armor Call to Arms 6 Equipped hero has +2 Armor.


Helm of the Dominator Helm of the Dominator Basic None Uncommon Uncommon Armor Call to Arms 19 Equipped hero has +3 Armor.

Active Cooldown 2: Get control of an enemy creep.


Keenfolk Plate Keenfolk Plate Basic None Uncommon Uncommon Armor Call to Arms 8 Equipped hero has +1 Armor. Equipped hero has +1 Armor for each of its attackers.


Nyctasha's Guard Nyctasha's Guard Basic None Rare Rare Armor Call to Arms 25 Equipped hero has +1 Armor.

Active Cooldown 1: Move equipped hero's enemy neighbors to random other lanes.


Platemail Platemail Basic None Uncommon Uncommon Armor Call to Arms 12 Equipped hero has +4 Armor.


Rumusque Vestments Rumusque Vestments Basic None Common Common Armor Call to Arms 9 Equipped hero has +1 Armor.

Active Cooldown 2: Heal a unit 4.


Seraphim Shield Seraphim Shield Basic None Rare Rare Armor Call to Arms 13 Equipped hero has +2 Armor. All units have -2 Attack.


Shield of Aquila Shield of Aquila Basic None Rare Rare Armor Call to Arms 10 Equipped hero has +2 Armor. Equipped hero's allied neighbors have +3 Armor.


Shield of Basilius Shield of Basilius Basic None Common Common Armor Call to Arms 8 Equipped hero has +2 Armor. Equipped hero's allied neighbors have +1 Armor.


Shiva's Guard Shiva's Guard Basic None Rare Rare Armor Call to Arms 16 Equipped hero has +2 Armor.

Active Cooldown 2: Modify a unit and its allied neighbors with -2 Attack.


Stonehall Plate Stonehall Plate Basic None Common Common Armor Call to Arms 5 Equipped hero has +1 Armor. Modify Stonehall Plate with "Equipped hero has +1 Armor" after the combat phase.


Vesture of the Tyrant Vesture of the Tyrant Basic None Rare Rare Armor Call to Arms 19 Equipped hero has +3 Armor and Rapid Deployment. Your tower has +3 Armor.


Golden Ticket Golden Ticket Basic None Uncommon Uncommon Consumable Call to Arms 9 Get a random item from the Secret Shop.


Obliterating Orb Obliterating Orb Basic None Uncommon Uncommon Consumable Call to Arms 9 Condemn an improvement.


Shop Deed Shop Deed Basic None Rare Rare Deed Call to Arms 22 Each item in your Secret Shop costs X less gold, where X is equal to its base cost.


Apotheosis Blade Apotheosis Blade Basic None Rare Rare Weapon Call to Arms 25 Equipped hero has +8 Attack and +4 Siege. Condemn each unit equipped hero deals battle damage to.

Active Cooldown 1: Condemn enemy improvements. Condemn each item equipped b


Blade of the Vigil Blade of the Vigil Basic None Common Common Weapon Call to Arms 7 Equipped hero has +2 Attack and +2 Cleave.


Blink Dagger Blink Dagger Basic None Uncommon Uncommon Weapon Call to Arms 7 Equipped hero has +2 Attack.

Active Cooldown 2: Move equipped hero to another lane.


Broadsword Broadsword Basic None Common Common Weapon Call to Arms 6 Equipped hero has +4 Attack.


Claymore Claymore Basic None Uncommon Uncommon Weapon Call to Arms 14 Equipped hero has +8 Attack.


Demagicking Maul Demagicking Maul Basic None Uncommon Uncommon Weapon Call to Arms 5 Equipped hero has +2 Attack.

Active Cooldown 1: Condemn a random enemy improvement. May only be used if equipped hero is unblocked.


Jasper Daggers Jasper Daggers Basic None Uncommon Uncommon Weapon Call to Arms 5 Equipped hero has +2 Attack and Pierce.

Equip Effect: Purge your opponent's effects from equipped hero.


Keenfolk Musket Keenfolk Musket Basic None Common Common Weapon Call to Arms 6 Equipped hero has +2 Attack.

Active Cooldown 2: Deal 2 damage to a unit.


Poaching Knife Poaching Knife Basic None Rare Rare Weapon Call to Arms 8 Equipped hero has +2 Attack. Get 5 gold after an enemy hero dies. Get 1 gold after an enemy creep dies.


Red Mist Maul Red Mist Maul Basic None Common Common Weapon Call to Arms 9 Equipped hero has +2 Attack and +5 Siege.


Stonehall Pike Stonehall Pike Basic None Common Common Weapon Call to Arms 5 Equipped hero has +2 Attack. Modify Stonehall Pike with "Equipped hero has +1 Attack" after the combat phase.


Wingfall Hammer Wingfall Hammer Basic None Rare Rare Weapon Call to Arms 19 Equipped hero has +4 Attack.

Active Cooldown 1: Give equipped hero and its allied neighbors +X Regeneration this round where X is half its Attack.

Cards that Affect Items[edit]

Card Color Rarity Text
...And One For Me ...And One For Me Blue Blue Uncommon Uncommon Choose a hero. Put a base copy of a random item equipped by that hero into your hand.


Apotheosis Blade Apotheosis Blade {{}} Rare Rare Equipped hero has +8 Attack and +4 Siege. Condemn each unit equipped hero deals battle damage to.

Active Cooldown 1: Condemn enemy improvements. Condemn each item equipped b


Caught Unprepared Caught Unprepared Green Green Rare Rare Stun a hero until they equip an item.


Corrosive Mist Corrosive Mist Green Green Rare Rare Condemn all equipped items.


Golden Ticket Golden Ticket {{}} Uncommon Uncommon Get a random item from the Secret Shop.


Ravenhook Ravenhook Black Black Rare Rare Active Cooldown 1: Condemn a random item equipped by the unit blocking Ravenhook. Get gold equal to the base cost of that item.


Shop Deed Shop Deed {{}} Rare Rare Each item in your Secret Shop costs X less gold, where X is equal to its base cost.



Sources: Source #1 (Second Video) Source #2

Notes[edit]

  1. 1.0 1.1

    "Only heroes can use equipment, and each hero has three slots: weapon, armor, and accessory. If you want to use a different weapon it will overwrite the current one."

    - PC Gamer: Everything you need to know about Valve's Artifact: "The whole point is to steer away from pay-to-win" - 2018-03-09