Difference between revisions of "Known information"

From Artifact Wiki
Jump to: navigation, search
m
(Deleted all line items that have been covered by the appropriate article)
 
Line 2: Line 2:
  
 
== Info ==
 
== Info ==
* It's possible to end the game in a draw if you blow up the enemy ancient/second tower at the same time (battle phase) as they do the same to you.
+
*  
 
* Heroes have their abilities on cooldown when the game starts.
 
* Heroes have their abilities on cooldown when the game starts.
 
* Artifact will have text chat.
 
* Artifact will have text chat.
Line 13: Line 13:
 
* attack arrows are place specific and not unit specific
 
* attack arrows are place specific and not unit specific
 
*
 
*
 
==Done==
 
* [[Retaliate]] will deal damage even if the unit that's retaliating gets 0 damage (i.e. {{H|Legion Commander}} with {{S|Divine Purpose}} on her will still deal [[retaliate]] damage).
 
* Cleave does not increase the damage dealt to the card in front of it
 
* "Holding" an item in the shop for 1 gold allows you to have it be available next shopping phase, instead of being randomized. Only works on secret shop (leftmost item)
 
* The shop deck consists the secret shop, which selects a random item from the entire pool of all item cards with the exception of consumables (Find confirmation for this)
 
* Spectating functionality is already implemented
 

Latest revision as of 00:38, 5 February 2019

Info Icon.png This page will be used during PAX WEST to contain all the information that can't be quickly found a place on the current wiki, and all the secondary information, such as statements by the devs and other things. The old page can be found in the discussion

Info[edit]

  • Heroes have their abilities on cooldown when the game starts.
  • Artifact will have text chat.
  • Turn timers: (from reddit, double check if possible)
    • You start off with 5 mins of available time.
    • Whenever its your turn to act (or shop, or deploy heroes), time taken is subtracted from your available time.
    • Any single action has a time limit of 45 secs, irrespective of total available time.
    • After 1 full round (all 3 lanes, shopping, deployment), 2 mins are added to your total available time.
  • Lore info about "houses" (colors) should be added somewhere.
  • attack arrows are place specific and not unit specific