Creep
Summary[edit]
Creeps are a type of Card in Artifact. All creeps have an Attack, Armor, and Health value which are used to resolve combat, and also have a Mana Cost that restricts when they can be played, like any other playable card.
Some creeps are not directly played, but are instead Summoned by the effects of other cards or abilities.
Creeps do not respawn once killed, unlike Heroes. They grant a bounty to the opponent once killed (the amount is uncertain).
See Also[edit]
- Melee Creep, a special creep that spawns during the Deployment Phase of each round.
List of Creeps[edit]
Card | Color | Rarity | Set | Summoned By | Mana Cost | Attack | Armor | Health | Text | ||
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[[File:|126px|link=Defenestrating Ogre|Defenestrating Ogre]] | Defenestrating Ogre | ![]() |
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[[]] | 5 | 4 | 0 | 5 | Play Effect: Bounce the enemy blocking Defenestrating Ogre.
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[[File:|126px|link=Morphling Whelp|Morphling Whelp]] | Morphling Whelp | ![]() |
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[[]] | 4 | 1 | 0 | 5 | Play Effect: Copy innate abilities from the enemy blocking Morphling Whelp.
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[[File:|126px|link=Sticky Greevil|Sticky Greevil]] | Sticky Greevil | ![]() |
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[[]] | 1 | 1 | 0 | 1 | Sticky Greevil's combat target has rooted.
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Melee Creep | Melee Creep | {{}} | ![]() |
Base Set | 3 | 2 | 0 | 4 |
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Zombie | ![]() |
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Base Set | ![]() |
Book of the Dead | 1 | 2 | 0 | 2 |
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Prowler Vanguard | ![]() |
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Base Set | 4 | 0 | 0 | 6 | Prowler Vanguard's allied neighbors have +1 Armor.
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Assassin's Apprentice | ![]() |
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Call to Arms | 2 | 3 | 0 | 2 | Active ![]()
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Assassin's Shadow | ![]() |
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Call to Arms | 7 | 15 | 0 | 5 | Siege 5. Assassin's Shadow has -2 Attack for each ally.
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Disciple of Nevermore | ![]() |
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Call to Arms | 3 | 4 | -2 | 4 | Other allies have +2 Attack and -2 Armor.
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Hound of War | ![]() |
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Call to Arms | ![]() |
Prey on the Weak | 3 | 2 | 0 | 1 |
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Oglodi Catapult | ![]() |
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Call to Arms | 2 | 0 | 0 | 4 | Deal 2 piercing damage to the enemy tower before the action phase.
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Oglodi Vandal | ![]() |
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Call to Arms | 4 | 4 | 0 | 4 | Play Effect: Deal 4 damage to the enemy tower.
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Pit Fighter of Quoidge | ![]() |
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Call to Arms | 4 | 2 | 0 | 8 | Modify Pit Fighter of Quoidge with +2 Attack after an allied neighbor dies.
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Ravenhook | ![]() |
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Call to Arms | 6 | 3 | 0 | 6 | Active ![]()
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Ravenous Mass | ![]() |
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Call to Arms | 4 | 1 | 0 | 1 | Active ![]()
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Sister of the Veil | ![]() |
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Call to Arms | 5 | 4 | 0 | 5 | Active ![]()
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Tyler Estate Censor | ![]() |
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Call to Arms | 4 | 2 | 0 | 8 | The enemy tower has -1 Mana.
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Untested Grunt | ![]() |
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Call to Arms | 2 | 4 | 0 | 2 |
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Incarnation of Selemene | ![]() |
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Call to Arms | 9 | 3 | 0 | 11 | Fully restore your tower's Mana after you play any card.
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Plague Ward | ![]() |
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Call to Arms | 3 | 1 | 0 | 3 | Before the action phase, deal 2 piercing damage to a random enemy neighbor of Plague Ward.
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Relentless Zombie | ![]() |
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Call to Arms | 2 | 2 | 0 | 2 | Play Effect: Give Relentless Zombie a Death Shield.
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Satyr Magician | ![]() |
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Call to Arms | 5 | 2 | 0 | 5 | Active ![]()
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Troll Soothsayer | ![]() |
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Call to Arms | 6 | 2 | 0 | 8 | Draw an extra card each round.
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Champion of the Ancient | ![]() |
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Call to Arms | 7 | 2 | 0 | 6 | Play Effect: Modify Champion of the Ancient with +1 Attack, +1 Health, and +1 Cleave for each enemy.
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Emissary of the Quorum | ![]() |
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Call to Arms | 8 | 1 | 2 | 10 | Active ![]()
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Rampaging Hellbear | ![]() |
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Call to Arms | 4 | 2 | 0 | 3 | Modify Rampaging Hellbear with +4 Attack after the combat phase.
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Rebel Decoy | ![]() |
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Call to Arms | 3 | 2 | 0 | 3 | Active ![]()
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Revtel Convoy | ![]() |
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Call to Arms | 5 | 0 | 0 | 20 | Revtel Convoy has +X Attack where X is equal to half your gold.
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Roseleaf Druid | ![]() |
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Call to Arms | 4 | 2 | 0 | 6 | Your tower has +1 Mana.
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Roseleaf Rejuvenator | ![]() |
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Call to Arms | 7 | 7 | 0 | 7 | Play Effect: Heal your tower 7.
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Roseleaf Wall | ![]() |
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Call to Arms | ![]() |
Defensive Bloom | 3 | 0 | 0 | 8 |
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Satyr Duelist | ![]() |
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Call to Arms | 4 | 3 | 0 | 5 | Modify Satyr Duelist with +2 Attack after the combat phase.
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Savage Wolf | ![]() |
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Call to Arms | 4 | 3 | 0 | 3 | Modify Savage Wolf with +1 Attack and +2 Health after the combat phase.
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Selfish Cleric | ![]() |
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Call to Arms | 4 | 4 | 0 | 4 | Fully heal Selfish Cleric after the combat phase.
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Smeevil Blacksmith | ![]() |
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Call to Arms | 4 | 2 | 0 | 2 | Play Effect: Modify a random allied hero with +1 Armor.
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Smeevil Blacksmith | ![]() |
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Call to Arms | 4 | 2 | 0 | 2 | Play Effect: Modify a random allied hero with +1 Armor.
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Thunderhide Alpha | ![]() |
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Call to Arms | 9 | 25 | 0 | 25 |
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Thunderhide Pack | ![]() |
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Call to Arms | ![]() |
Horn of the Alpha | 8 | 14 | 0 | 14 | Siege 6.
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Vhoul Martyr | ![]() |
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Call to Arms | 2 | 2 | 0 | 2 | Death Effect: Modify allies with +1 Attack and +1 Health.
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Bronze Legionnaire | ![]() |
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Call to Arms | 2 | 4 | 2 | 2 |
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Centaur Hunter | ![]() |
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Call to Arms | ![]() |
Spring the Trap | 5 | 4 | 0 | 8 |
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Cursed Satyr | ![]() |
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Call to Arms | 5 | 6 | 0 | 6 | Summon a Zombie for your opponent after the combat phase.
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Hellbear Crippler | ![]() |
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Call to Arms | 3 | 3 | 0 | 3 | When Hellbear Crippler deals battle damage to a unit, modify that unit with -1 Attack.
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Keenfolk Golem | ![]() |
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Call to Arms | 6 | 13 | 0 | 13 | Play Effect: Discard your hand.
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Legion Standard Bearer | ![]() |
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Call to Arms | 4 | 0 | 0 | 6 | Legion Standard Bearer's allied neighbors have +4 Attack.
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Loyal Beast | ![]() |
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Call to Arms | ![]() |
Beastmaster | 3 | 3 | 1 | 3 | When Loyal Beast deals battle damage to a unit, modify that unit with -1 Attack.
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Marrowfell Brawler | ![]() |
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Call to Arms | 6 | 6 | 0 | 16 |
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Mercenary Exiles | ![]() |
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Call to Arms | 3 | 2 | 1 | 4 | Active ![]()
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Ogre Conscript | ![]() |
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Call to Arms | 6 | 7 | 2 | 7 |
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Ogre Corpse Tosser | ![]() |
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Call to Arms | 5 | 2 | 0 | 10 | Deal 2 piercing damage to the enemy tower after an allied Melee Creep dies.
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Rebel Instigator | ![]() |
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Call to Arms | 4 | 2 | 0 | 3 | After the combat phase, if Rebel Instigator dealt battle damage to a creep this round, summon a Rebel Instigator.
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Red Mist Pillager | ![]() |
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Call to Arms | 5 | 4 | 0 | 2 | After the combat phase, if Red Mist Pillager dealt battle damage to a tower this round, summon a Red Mist Pillager.
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Smeevil Armsmaster | ![]() |
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Call to Arms | 4 | 2 | 0 | 2 | Play Effect: Modify a random allied hero with +2 Attack.
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Stonehall Elite | ![]() |
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Call to Arms | 4 | 4 | 2 | 2 | Modify Stonehall Elite with +2 Attack and +2 Health after a unit blocking it dies. |